New Draft Out: Ambitious Alpha v2


TL;DR: It's still an alpha, but there's been some serious updates to Silver, Anchors, Ferocity, and Making a Werewolf.

Ambitious Alpha v2

Silver

My original concept was that Silver was a stat that increased as the werewolf was exposed to silver items and weapons and limited the wolf’s ability to regenerate and restore their protection. But I’d like to spend a round playtests toying with a different way of tracking silver that uses the Liminal Horror game tech that already exists rather than adding a fluctuating stat. Since I’m already adding the ever-changing Ferocity as a stat, and I’m experimenting with "Silvered" as a tag (like Deprivation) rather than a score. There's also an update to clearing the Silvered condition. There's also new options for Silver Magic.

Moon Phase & Ferocity

I’m still a fan of tying HP to Ferocity, but wanted to simplify how Ferocity is calculated, tying it exclusively to Moon Phase (with no reference to a werewolf's Lunar phase).

Ferocity affects the Hybrid forms HP and (in this test) Armor. When the Moon has risen, Ferocity also affects a werewolf's HP, Damage, and Encumbrance but makes CTRL saves more difficult.

Form & HP

Form, True Form, and (when in Hybrid form or when the Moon is in the Sky) Ferocity are the only factors influencing HP.

Other Changes:

  • Anchors: Notes on changing anchors, more details on Worry (previously "Yearning") and Heartbreak
  • Regeneration: Number of times a wolf can regenerate Wounds or ability loss without  taking Fatigue, how Silvered affects regeneration
  • Frenzy & Haze: Clarifications on how these work and relate to the Silvered tag.
  • Silver Marks: A special kind of flesh wound that cannot be regenerated and heals like a Major Wound

I've also clarified the starting relationship between Hierarchy and Free packs in Lunaris, given a sprinkling of extra lore about the two factions, and fixed some typos in that portion of the book.

Next Up

More details on Lunaris town, including write-ups of helpful folks in the city, extra NPCs the facilitator can use, and an improved Doom Clock.

Files

Lunaris (Spreads) - Alpha 2 677 kB
6 days ago
Lunaris (Pages) - Alpha 2 699 kB
6 days ago
Rules for Werewolves (Free) - Alpha 2 233 kB
6 days ago

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